Go to the documentation of this file. 20 #pragma GCC system_header 24 #ifndef _GL_SYS_TYPES_H 27 # define _GL_INCLUDING_SYS_TYPES_H 28 #include_next <sys/types.h> 29 # undef _GL_INCLUDING_SYS_TYPES_H 31 #ifndef _GL_SYS_TYPES_H 32 #define _GL_SYS_TYPES_H 38 # define off_t __int64 40 # define off_t long long int 43 # define _GL_WINDOWS_64_BIT_OFF_T 1 48 #if ((defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__) \ 49 && ! defined __GLIBC__