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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_RENDERGRAPHICPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_RENDERGRAPHICPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <vcl/rendergraphic.hxx>
#include <memory>

//////////////////////////////////////////////////////////////////////////////
// RenderGraphicPrimitive2D class

namespace vcl { class RenderGraphicRasterizer; }

namespace drawinglayer
{
    namespace primitive2d
    {
        /** RenderGraphicPrimitive2D class

            This class is the central primitive for RenderGraphic-based primitives.
         */
        class RenderGraphicPrimitive2D : public BasePrimitive2D
        {
        private:
            /// the RenderGraphic data
            vcl::RenderGraphic                                      maRenderGraphic;
            mutable std::auto_ptr< vcl::RenderGraphicRasterizer >   mapCurrentRasterizer;

            /** the object transformation from unit coordinates, defining
                size, shear, rotate and position
             */
            basegfx::B2DHomMatrix   maTransform;

        public:
            /// constructor
            RenderGraphicPrimitive2D(
                const vcl::RenderGraphic& rRenderGraphic,
                const basegfx::B2DHomMatrix& rTransform);

            /// data read access
            inline const vcl::RenderGraphic&    getRenderGraphic() const { return maRenderGraphic; }
            inline const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }

            // access to latest used vcl::GraphicRasterizer for possibly reusing
            // an already rendered vcl::RenderGraphic with the same transform
            // properties during the next rendering process
            void setCurrentRasterizer() const;
            void setCurrentRasterizer( const vcl::RenderGraphicRasterizer& rCurrentGraphicRasterizer ) const;
            inline const vcl::RenderGraphicRasterizer* getCurrentRasterizer() const { return( mapCurrentRasterizer.get() ); }

            /// compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            /// get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_RENDERGRAPHICPRIMITIVE2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof

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